My artistic practice investigates the boundaries between painting, corporeality, and digital spatiality. Traversing fluidly between traditional canvas, 3D modeling, virtual reality, and metaverses, I explore how technology reconfigures our understanding of landscape and time.
I perceive virtual space not as a bodyoutsided, disembodied abstraction, but as a territory inhabited through the physical self. Just as the finite scale of human experience prevents us from grasping the full magnitude of the Earth, I translate the immersive environment of virtual reality through fragments and screen captures. These records act as impressions of a cropped landscape, turning three-dimensional spatiality into tangible evidence of a physical presence.
In my work, time reveals itself through the tension between the fleeting and the incorruptible. Countering the early promise of digital space as an eternal and immutable archive—endowed with an idyllic, ageless youth—I address the sudden disappearance and delisting of digital images as a phenomenon of rendering invisible rather than an organic death. Likewise, I utilize the animated loop not as an organism in constant transformation, but as a strategy to freeze time: a device that simulates progression only to reveal, through its inevitable return, the pause and fragment of the instant.
Expanding painting requires dismantling its physical borders without relinquishing its reflective depth. My practice seeks to bridge traditional painterly processes and contemporary simulation, challenging the validity of images that claim to remain perpetually alive within a hyperreal, discontinuous memory.